pub enum DispatchClass {
Normal,
Operational,
Mandatory,
}
Expand description
A generalized group of dispatch types.
NOTE whenever upgrading the enum make sure to also update DispatchClass::all and DispatchClass::non_mandatory helper functions.
Variants§
Normal
A normal dispatch.
Operational
An operational dispatch.
Mandatory
A mandatory dispatch. These kinds of dispatch are always included regardless of their weight, therefore it is critical that they are separately validated to ensure that a malicious validator cannot craft a valid but impossibly heavy block. Usually this just means ensuring that the extrinsic can only be included once and that it is always very light.
Do NOT use it for extrinsics that can be heavy.
The only real use case for this is inherent extrinsics that are required to execute in a block for the block to be valid, and it solves the issue in the case that the block initialization is sufficiently heavy to mean that those inherents do not fit into the block. Essentially, we assume that in these exceptional circumstances, it is better to allow an overweight block to be created than to not allow any block at all to be created.
Implementations§
§impl DispatchClass
impl DispatchClass
pub fn all() -> &'static [DispatchClass]
pub fn all() -> &'static [DispatchClass]
Returns an array containing all dispatch classes.
pub fn non_mandatory() -> &'static [DispatchClass]
pub fn non_mandatory() -> &'static [DispatchClass]
Returns an array of all dispatch classes except Mandatory
.
Trait Implementations§
§impl Clone for DispatchClass
impl Clone for DispatchClass
§fn clone(&self) -> DispatchClass
fn clone(&self) -> DispatchClass
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl Debug for DispatchClass
impl Debug for DispatchClass
§impl Decode for DispatchClass
impl Decode for DispatchClass
§fn decode<__CodecInputEdqy>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<DispatchClass, Error>where
__CodecInputEdqy: Input,
fn decode<__CodecInputEdqy>( __codec_input_edqy: &mut __CodecInputEdqy ) -> Result<DispatchClass, Error>where __CodecInputEdqy: Input,
§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>( input: &mut I, dst: &mut MaybeUninit<Self> ) -> Result<DecodeFinished, Error>where I: Input,
§fn skip<I>(input: &mut I) -> Result<(), Error>where
I: Input,
fn skip<I>(input: &mut I) -> Result<(), Error>where I: Input,
§fn encoded_fixed_size() -> Option<usize>
fn encoded_fixed_size() -> Option<usize>
§impl Default for DispatchClass
impl Default for DispatchClass
§fn default() -> DispatchClass
fn default() -> DispatchClass
§impl<'de> Deserialize<'de> for DispatchClass
impl<'de> Deserialize<'de> for DispatchClass
§fn deserialize<__D>(
__deserializer: __D
) -> Result<DispatchClass, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>( __deserializer: __D ) -> Result<DispatchClass, <__D as Deserializer<'de>>::Error>where __D: Deserializer<'de>,
§impl Encode for DispatchClass
impl Encode for DispatchClass
§fn encode_to<__CodecOutputEdqy>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)where
__CodecOutputEdqy: Output + ?Sized,
fn encode_to<__CodecOutputEdqy>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy )where __CodecOutputEdqy: Output + ?Sized,
§fn using_encoded<R, F>(&self, f: F) -> Rwhere
F: FnOnce(&[u8]) -> R,
fn using_encoded<R, F>(&self, f: F) -> Rwhere F: FnOnce(&[u8]) -> R,
§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
§impl<'a> OneOrMany<DispatchClass> for &'a [DispatchClass]
impl<'a> OneOrMany<DispatchClass> for &'a [DispatchClass]
§type Iter = Cloned<Iter<'a, DispatchClass>>
type Iter = Cloned<Iter<'a, DispatchClass>>
§fn into_iter(self) -> <&'a [DispatchClass] as OneOrMany<DispatchClass>>::Iter ⓘ
fn into_iter(self) -> <&'a [DispatchClass] as OneOrMany<DispatchClass>>::Iter ⓘ
§impl OneOrMany<DispatchClass> for DispatchClass
impl OneOrMany<DispatchClass> for DispatchClass
§type Iter = Once<DispatchClass>
type Iter = Once<DispatchClass>
§fn into_iter(self) -> <DispatchClass as OneOrMany<DispatchClass>>::Iter
fn into_iter(self) -> <DispatchClass as OneOrMany<DispatchClass>>::Iter
§impl PartialEq<DispatchClass> for DispatchClass
impl PartialEq<DispatchClass> for DispatchClass
§fn eq(&self, other: &DispatchClass) -> bool
fn eq(&self, other: &DispatchClass) -> bool
self
and other
values to be equal, and is used
by ==
.§impl Serialize for DispatchClass
impl Serialize for DispatchClass
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where __S: Serializer,
§impl TypeInfo for DispatchClass
impl TypeInfo for DispatchClass
impl Copy for DispatchClass
impl EncodeLike<DispatchClass> for DispatchClass
impl Eq for DispatchClass
impl StructuralEq for DispatchClass
impl StructuralPartialEq for DispatchClass
Auto Trait Implementations§
impl RefUnwindSafe for DispatchClass
impl Send for DispatchClass
impl Sync for DispatchClass
impl Unpin for DispatchClass
impl UnwindSafe for DispatchClass
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